uDevGames Blogathon: A Prologue

First off, I need to bring to your attention that work on Maiden Days has progressed slowly over the past couple days. This is mainly due to my entering in the uDevGames MacOS game developer competition which started about ten days ago. Why would I enter a mac game developer competition you ask? Is that a rhetorical question? In all seriousness, rediscovering this competition was too serendipitous for me to pass up. I had last entered this contest in 2008, which happened to be the last time the competition was held. Upon revisiting iDevGames.com two weeks ago- on a whim- (keep in mind I hadn’t been to the site in about two years) I discovered the contest (normally an annual ordeal) was back on. It’s destiny I tell you… DESTINY!!!

So I have until October 2nd to finish the game for the contest. What will happen to Maiden Days? I’ll still blog about it in post script form. I’m sure working on both games simultaneously will require lots of effort, blood, sweat, and tears… we’ll see what happens. After reading Justin Fic’s survival guide I’m pumped up and good to go.

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